[100% Off] ARSA Framework: Master of ARSA Script.
Duration: 11.0 hours
Study ARSA Script with your Photoshop. Quick and clean scripting for 2D games development.
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*Free redeem code ARSA Studio is: udemy
Learn the main functions, core of concept and tools that you need to construct 2D games with ARSA Script and Photoshop.
Create games in Photoshop with this tutorial for everyone who interesting in game development.
- What's ARSA Framework.
- Downloading and Installation.
- Basis of 2D Images.
- Photoshop's layer operations.
Achieve your games at your skills by ARSA Script.
Study the basis of ARSA Script puts achievement to your games. ARSA Script is absolutely free software, simple used, has good help file, and is the cross platform to any devices embedded C/C++ compiler (now v 2.3.3 support only win32 and android).
Looking for a new scripting language to build games that support universal resolutions, can be design UI/UX into photoshop once time similarly any terminal output.
Good for everyone who has photoshop basic skill and fundamentals programming, Through course more 9 hours and 10+ chapters of contents you will learn all of the ARSA Script basic until advance and grown skill of concept 2D game development. Each chapter shown learning with example, so, get easy, quick and clean follow videos.
Spawn point is the introduction of ARSA Framework and ARSA Script what is, next, it is download and installation tools from official website, This course will take you through ARSA Script functions, variable types, math operators, and how to apply them to your games.
The course take you through flow control by teaching you how to use if-else, for, while loops and custom function declaration to your games.
Students completing the course will have the knowledge and know-how to create 2D games with Photoshop and useful ARSA Script.
ARSA Framework: Master of ARSA Script
(c) 1999-2018. ARSA Productions.
First Section: Basic (TotalTime 03:58:47)
Chapter 1: Install ARSA Framework (TotalTime 25:12)
1.1 What's ARSA Framework. (0:00)
1.2 Downloading and Installation. (7:34)
1.3 Introduction ARSA Studio. (17:50)
1.4 Introduction Lecturer. (22:04)
1.5 Conclusion. (24:54)
Chapter 2: Basis of 2D Images (TotalTime 27:59)
2.1 Understand 2D game coordinate. (0:00)
2.2 Understand 2D and universal resolution. (3:25)
2.3 Understand 2D Images - vector vs raster. (9:39)
2.4 First image loading - PSD. (10:37)
2.5 Limitation of PSD for ARSA Framework. (14:40)
2.6 Custom resolution. (18:46)
2.7 Conclusion. (22:10)
Chapter 3: Transformations Images (TotalTime 55:46)
3.1 Visible/invisible. (0:43)
3.2 Opacity. (6:54)
3.3 Rotation by axis: x, y, z. (10:08)
3.4 Draw order. (13:14)
3.5 Set, move position (19:13)
3.6 Animate. (23:52)
3.7 Color and alpha. (29:23)
3.8 PSD Offset set/move. (31:14)
3.9 Draw and rotation flags. (39:06)
3.10 Visible-percent. (45:20)
3.11 Conclusion. (48:16)
Chapter 4: Touch Input (TotalTime 29:21)
4.1 Touch operations. (0:00)
4.2 Touch with PSD layer. (4:25)
4.3 Touch with PSD layer and reset button. (7:55)
4.4 Touch multiple layers. (18:12)
4.5 Touch and moving layer. (23:42)
4.6 Conclusion. (28:38)
Chapter 5: Audios and Videos (TotalTime 53:27)
5.1 Audios operations. (0:00)
5.2 Audios format supported. (1:43)
5.3 First audio. (3:34)
5.4 Play multiple audios. (6:32)
5.5 Stop audio. (11:15)
5.6 Loop/Once playback audio. (14:04)
5.7 End of audio checking. (18:33)
5.8 Conclusion audio. (21:52)
5.9 Advances audio example. (23:48)
5.10 Videos operations. (38:24)
5.11 First video. (38:50)
5.12 Full-screen/Resize video. (41:28)
5.13 Mixing/Ending video and layer. (43:40)
5.14 Conclusion. (52:16)
Chapter 6: Layer Hit (TotalTime 32:18)
6.1 Introduction hit functions. (0:00)
6.2 Hit with layer.
6.2.1 Drawing and moving layer. (0:43)
6.2.2 Hit layer. (12:24)
6.2.3 Result hit layer. (15:12)
6.2.4 Conclusion hit layer. (15:28)